R-Type – Atari ST [031] PlayThru

Blog Entry for this Capture – https://www.retroplaythrus.com/2019/05/r-type-atari-st-031-playthru.html
Twitter – https://twitter.com/RetroPlaythrus

NOTE: A trainer was used for making this capture.

Here is another arcade port to the Atari ST, a side scrolling shooter, R-Type! This port was made Electric Dreams.

And I must say, i think they did a fabulous job. Control is good, the tunes are decent, and the art is very colorful.

I have yet to cover many of Electric Dreams ports/creations, but this game is definitely programmed to target the Atari ST’s features, not some quickly rushed out ‘port’ that just barely runs on the hardware.

I think this is definitely a good title to play on the ST. The only other question is, how does the more recently ported R-Type Deluxe for the Atari STE compare? Hopefully I will capture that release in the future!

Oh, and cheats are built into the game. Here is how to access them –

When asked for the second disk, press “Help” key, then type “ME” and press “Cursor Up”-key. Now function keys hold the cheat functions:

F5 Invulnerability from objects
F6 Invulnerability from lasers
F7 Infinite credits
F8 Enables nose cone control with mouse

Capture info –

This video was captured on January 27, 2019.

Game was played on an Atari 1040 STf, TOS 1.4, 1MB, equipped with a CosmosEX from Jookie.
A Best Electronics ST Monitor to VGA cable was used, connected to an OSSC 1.6 (processing the video in Line4x mode), with the output being captured by a Startech USB3HDCAP.

Video was edited with Shotcut.


  1. Simone E Basta on March 26, 2021 at 11:08 pm

    L’audio era migliore quello del c64

  2. Niklas Pihl on March 26, 2021 at 11:16 pm

    Hey man! Nice playtrough! How did you capture this?

  3. Flain on March 26, 2021 at 11:27 pm

    this is brilliant thanks for recording and publishing it (played this to death on Atari ST)

  4. Daniel Lindholm on March 26, 2021 at 11:39 pm

    I think.its running too fast in the emulation.

  5. Thunderblade64 on March 26, 2021 at 11:47 pm

    Jack Tramiel and his team must have been deaf, giving the Atari ST a sound chip inferior to the Commodore 64!

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