Demonstrating the PlayStation Development System (DTL-H2000) Debugger and Some MIPS Assembly

An update of my previous video about my DTL-H2000 development PC demonstrating its debugging capabilities which are very useful for prototyping C or MIPS Assembly code, a brief explanation as to why it can be useful for developing PlayStation homebrew games to advanced developers like me and a short demonstration of some custom MIPS Assembly code I’ve put together since last week for an upcoming game project.

I forgot to mention this in the video that you can still achieve similar debugging capabilities (but MIPS Assembly only) with the no$psx emulator without the convenience of source view, symbol names, variable watching and the like. In fact, I first learned how to do MIPS Assembly with no$psx actually.

If you own a DTL-H2000 and need help in setting it up and getting it to work, this guide should help you do just that: http://www.psxdev.net/forum/viewtopic.php?f=49&t=103

You may also contact Shadow in the PSXDEV forums if you need additional help in setting up your DTL-H2000.

20 Comments

  1. Kevin F. on May 11, 2021 at 12:53 am

    Mr. Nadella and Mr. Spencer sued you!

  2. Sagrat on May 11, 2021 at 12:57 am

    There is a way or it’s possible to use debbuger with a program running from the CD drive ?

  3. Alexandr Turlevskiy on May 11, 2021 at 1:02 am

    Кто из Уютного подвальчика?

  4. Michael on May 11, 2021 at 1:05 am

    Debugger is similar to PRO FX CARTDIGE ?

  5. Kevin F. on May 11, 2021 at 1:14 am

    Hey Jokers, Druaga2 here

  6. Happy Go Lucky Games on May 11, 2021 at 1:17 am

    Is there a way to do this with an old 3D engine by chance and would it be possible to obtain them anywhere? Ie the internet and transferring from a flash drive to an old 98 pc?

  7. Coldsteak on May 11, 2021 at 1:21 am

    nice wallpaper DWEEB
    meet me at the flag pole after school

  8. Pamela Militia Katie Melody on May 11, 2021 at 1:24 am

    Nice windows 98 pc

  9. Pamela Militia Katie Melody on May 11, 2021 at 1:26 am

    Nice wallpaper will you send me the link to it?

  10. Ian Chui on May 11, 2021 at 1:29 am

    yo, the cel shading is pretty sick, and LMAO that ending :’)

  11. Finger Uke (Stephanie) on May 11, 2021 at 1:30 am

    Always makes me laugh when I click on these sensible topic videos, and see anime girls or sexy cartoon wallpapers lol.

  12. foxy 171 on May 11, 2021 at 1:32 am

    You can made something for ps2?

  13. draxman76 on May 11, 2021 at 1:34 am

    Somebody employ this person.

  14. Le Docteur on May 11, 2021 at 1:36 am

    I’m not a developer, I don’t know a single thing about coding (apart from the "Hello World" thing they teach you when you learn Basic)
    But this looks really interesting and complex.

  15. br4ndy on May 11, 2021 at 1:37 am

    those this allow you to view ps2 irx files? i am trying to decompile one of these files, but i am wondering if I require one of these dev systems

  16. Barkeeper on May 11, 2021 at 1:39 am

    better buy Windows 69 instead of 98

  17. Ebbie Ebbers on May 11, 2021 at 1:42 am

    Could you play Retail playstation games on it?

  18. Mike Garcia on May 11, 2021 at 1:43 am

    I’ve got a yaroze back in 99, but used the game shark (faster)
    Now day’s I guess it would be easier using an emulator of debugging (C tracing/stepping/vars etc) right?
    Impressive cell shading 🙂

  19. Real E. on May 11, 2021 at 1:47 am

    I am learning C but these videos bring me hope!!!

  20. GameRaveTV on May 11, 2021 at 1:50 am

    Hey, just a heads up, I saw your post to psxdev.net. This is relevant to your interests.
    http://game-rave.com/?gamepress_reviews=lightspan-online-connection-cd

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